AI Insights · Timothy · July 2021
Final Fantasy Games Performance on Unified Platform in Malta, Q2 2021
Explore the revenue and download trends of top Final Fantasy games in Malta during Q2 2021, showcasing varied performance across popular titles.
During the second quarter of 2021, the performance of top Final Fantasy games in Malta on the unified platform, which combines both iOS and Android data, exhibited diverse trends in terms of revenue and downloads. Data from Sensor Tower provides insight into the financial and user engagement dynamics of these games.
DISSIDIA FINAL FANTASY OO from SQUARE ENIX saw fluctuating weekly revenue, starting at approximately $102 and peaking at $139 in early May, before stabilizing around $64 by the end of June. The game's download numbers were negligible during this period.
For FINAL FANTASY VII, weekly revenue remained relatively steady, hovering around $50 to $60 throughout the quarter, reflecting consistent user spending, despite no significant download activity.
FINAL FANTASY IV (3D REMAKE) experienced a stable revenue trend, maintaining weekly earnings between $44 and $58, indicating a loyal user base with no new downloads recorded during the quarter.
Similarly, FINAL FANTASY VI (Old Ver.) demonstrated a consistent revenue pattern, with weekly figures fluctuating mildly between $36 and $61, yet it did not attract new downloads in this timeframe.
FINAL FANTASY BE:WOTV showed a notable peak in revenue in early May at $87, followed by a gradual decline to $24 by the end of June. The game experienced a spike in downloads mid-April, with 63 downloads, but saw a significant decrease in the following weeks.
These insights into the performance of Final Fantasy games highlight varied engagement and financial outcomes across different titles in Malta, emphasizing the importance of continuous analysis for strategic decision-making. For more detailed insights, visit Sensor Tower.